Category: MSX Classic Name of the project / game: Quartet Game size / RAM size requirements for the game: 32Kb / 8Kb RAM Game genre: Action Puzzle Name of the group / individuals involved: Ilkke & bitsofbas Here comes a new challenger! The name is Quartet, and it’s a puzzle […]
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Category: MSX Classic Name of the project / game: PWND3 – Full Metal Snake Twitch Edition Game size / RAM size requirements for the game: 16Kb / 8Kb RAM Game genre: Puzzle Name of the group / individuals involved: Metal Soft The snake returns! After paying a visit to the […]
The classic, tried and tested “Snake” game concept is still beloved by gamers of young and old age.Even MSXdev got a few visits from mister Snake.Apart from “Los Jardines de Zee Wang Zu” in MSXdev’06, the eighth issue of the MSXdev contest saw a fun little variant as well: “PWND“.Of […]
The time has come. The most awaited results are here, we have the winners for MSXdev’17 contest! We would like to thank all the participants in the contest, and also extend our gratitude to all the jury members for their work and of course, we highly appreciate all the supporters […]
Name of the game: Draconic Throne Category: MSX Classic Game size / RAM size requirements for the game: 32KB ROM / 16KB RAM Name of the group: GW’s Workshop Contact e-mail: ghost4outside AT hotmail.com In the kingdom, any pretender is required to get rid of you. That was called “Draconic Throne”. […]
Category: MSX Classic Name of the game:Tales of Popolon Game size / RAM size: 32KB ROM / 16KB RAM Game genre: Adventure Name of the group: Santiago Ontañón (Brain Games) Contact e-mail: santi.ontanon AT gmail.com Santi Ontañón enters the contest with Tales of Popolon, a surprising raycasting game for first generation MSX machines. We take […]
The first entry for MSXdev’17 contest that we are proud to share with you!!! Name of the game: SKULLrs Name of the group: digiconcrete Game size / RAM size requirements for the game: 16 Kb Game genre: Arcade Contact e-mail: digiconcrete AT hotmail.com A minimalistic game made in MSX-BASIC. Works well with keyboard […]
Hi there, guys. The MSXDev Team is back on track preparing the next edition of your favorite MSX development contest. We have talked about changes, mainly the rules, but also the jury, the final reports, etc. and decided we would like you to participate actively, giving your opinion about certain aspects so […]
After the notice I posted on this website some weeks ago, there were a lot of reactions on the internet. Some of them agreed with my decision of declaring the contest null, some others didn’t. After reading all those reactions I started to think that we should find a good solution in order […]
Although there is a delay on the release date, here is a new edition of MSXdev, the most important MSX1 development contest in recent years. This edition follows the previous line as the rules and operation of the contest will remain virtually intact. As happened with previous editions, the official language of communication […]