We would like to know your opinion about MSXdev’17 31


Hi there, guys. The MSXDev Team is back on track preparing the next edition of your favourite MSX development contest.

We have talked about changes, mainly the rules, but also the jury, the final reports, etc. and decided we would like you to participate actively, giving your opinion about certain aspects so we can design the new route map for MSXdev’17.

MSXdev'17 logo (small, transparent)

So please, go ahead. Become an active part of the contest and feel free to leave your comments below.

CATEGORIES

First, we’ve been thinking about having two different categories:

  1. MSX Classic: no expansions of any kind, just a first generation MSX as it was conceived
  2. MSX No Limits: as the name suggests, no limit at all. Feel free to use whatever you want

PRIZES

There will be prizes only for the first, second and third places in each category. Donations are welcome and we’ll open a Paypal account especially for the contest.

DONATIONS

Actually donating to the contest will be rewarded, depending on the donated amount, with goodies such as game cartridges, SD cards, t-shirts, stickers, posters, etcetera.

DEADLINES

  • Start of the contest: January 1st 2017
  • Deadline for entries: October 1st 2017
  • Jury reports: From October 5th until November 25th. Also a public poll will be open on the MSXdev website
  • Final results: December 1st

PUBLIC POLL

Apart from the jury deliberations, we will open a poll at www.msxdev.org in order to let people vote for their favorite game from the contest.

Bear in mind that this poll will only be open to users that sign up before October 5th 2017. So if you want to vote, sign up before that date.

The polls will be taken into account for a prize named “MSX Popularity Prize” that marks the best game of the contest chosen by the MSX community.

JURY MEMBERS

The jury will again be chosen from veterans among the MSX community worldwide. Their names will be announced before the entries deadline on the MSXdev website.

COMMUNITY INPUT

And if you’re still wondering; yes, there’ll be an MSXdev contest next year. The contest will open on January 1st.

But, before we do so, we want to know your thoughts.

  • Would you like the contest to have two different categories; MSX Classic and MSX No Limits?
  • Do you agree with our plans regarding the prizes and rewards for donations?
  • Should we once again assign expert jury members for each aspect of the development?
  • Is there desire for a “popular vote”, meaning that the community can vote on their favorite game?
  • Could there be anything we could have missed and which you like to see about the contest?

Which ever you decide, the MSXdev team wishes you happy holidays and a splendid 2017!


31 thoughts on “We would like to know your opinion about MSXdev’17

  • Warmize

    I think that the contest is well designed.
    Additionally, I would add mentions/awards to the best game in music, graphics, playability/fun,…

    • MSXdev Team Post author

      Thank you. There will definitely be jury reports on all those aspects of the development. Dedicated awards for those categories is something to think about.

  • santi

    Really exciting that this will be happening again!!!

    About the two categories, I think it is a good idea. I particularly find new MSX1 games much more interesting than MSX2/2+ since the limitations imposed by the original hardware force developers to look for innovative solutions to push the limits of the machine. However, I know there are lots of community members that are interested in developing for MSX2/MSX2+, so having both categories seems the right thing to do.

    Concerning the prices and rewards for donations, that seems like a good idea. But have in mind that if rewards for donations are too big, then the leftover money of the donations might be reduced 🙂

    Also, I think “popular vote” is a great idea.

  • GuyveR800

    10+ years of lobbying for “no limits” or “less limits” rule… Then finally deciding to start a compo with no limits, only to have people complain about “YOU CAN’T NOT HAVE NO ANY LIMITS!!11”, not getting any support, lots of broken promises from developers, etc etc etc
    and then finally you’re copyingintroducing it? NO THANKS, too late.
    🙁

    • MSXdev Team Post author

      Although we understand your disappointment, we would like to add that the current MSXdev team is a totally new one, and we have no influence on past events or other persons.
      We regret that the contest you organised didn’t work out.
      All we can do is make the current contest as inclusive as possible right now. Thank you for your input.

      • GuyveR800

        Ah, I didn’t know you’re a totally new team now. In that case I wish you good luck with the contest, I hope it will go well.

        If you do include a “no limits” category, we can see the MRC politics in action 😛

    • nitrofurano

      and i humbly tried to do my best by submitting what i did (from my part, i’m really sorry if i couldn’t submit more and better) – i also understand your frustration since i wanted to see more people contributing there – anyway, the great and important thing is that there are contests accepting such submissions like this one

  • Vincent Van Humbeeck

    • Would you like the contest to have two different categories; MSX Classic and MSX No Limits ?

    Yes, no problem, that’s a good idea.

    •Do you agree with our plans regarding the prizes and rewards for donations?

    Yes, I agree totally.

    •Should we once again assign expert jury members for each aspect of the development?

    I don’t have a answer for that …
    What would be their input ?
    What would be their added value to the global evaluation process ?

    •Is there desire for a “popular vote”, meaning that the community can vote on their favorite game?

    Yes, that’s a good idea

    •Could there be anything we could have missed and which you like to see about the contest?

    I don’t think so.
    Thank you for your work, and for organizing it.

    • MSXdev Team Post author

      The jury members will judge each game on the category they’re assigned (graphics, sound, playability, etcetera) and give that category a certain score. The total of those separate scores will make up the overall score of a game. It’s more or less the system we used last time.

  • Daniel

    Any trifle reward for donating will be welcomed. The contest has been always well designed, but adding the two-categories split and the public poll seems a great idea. Letting people to vote could increase the media impact of the contest, which should be good.

  • AxelStone

    There is no sense to have different categories. Why MSX 1 should have its own category and MSX 2 should not? The no limits category is too open, you can see MSX 2 plain games against MSX turbo R + 9000 games.

    I think that MSX classic category should dissapear and all Games compete in same category.

  • Arnaud de Klerk

    * Would you like the contest to have two different categories; MSX Classic and MSX No Limits?
    * Do you agree with our plans regarding the prizes and rewards for donations?
    * Should we once again assign expert jury members for each aspect of the development?
    * Is there desire for a “popular vote”, meaning that the community can vote on their favorite game?

    One very big yes on all four questions.

    * Could there be anything we could have missed and which you like to see about the contest?

    Not that I can think of 🙂

  • Aivalahostia

    I thing that adding a MSX no limit is a good idea, more devolopers/creators can present their works and make the msxdev bigger and better. Go ahead!!!

    • MSXdev Team

      Here’s how we deal with that:

      “Although original games will be preferred, non-original concept games will be also accepted. This includes conversions from arcades and/or other console or computer systems, as well as adaptations of already existent games. However, recompiled games are not acceptable. Already released games or hacked games will not be accepted either. Also, direct graphic or music rips from other authors used without permission will not be acceptable. In case of doubt, the organization is entitled to ask for proofs, such as the source code of the game. Any suspicious game would be disqualified if the organization decides so. It should be remarked that only complete games will be accepted: beta-versions, demos or “to be finished” games will not be included in the contest.”

  • nitrofurano

    1- having both is great (i might want to submit to both) (btw, wouln’t be “freestyle” a better name than “no limits”?)
    2- consider donations via criptocurrencies (bitcoins, dogecoins, litecoins) as well, there might be people more comfortable with them than paypal and other methods
    3 and 5- i have no opinion about yet…
    4- would be great

  • Marcos

    Would you like the contest to have two different categories; MSX Classic and MSX No Limits?

    Last msxdev dindn’t have a lot of entries, And I think creating categories is only going to divide the number of submisions. Thus, on one hand opening the scope of the specs means more submissions are accepted but on the other hand creating categories means we are dividing them. So I rather prefer one competition with one free for all (no limits) category with the highest number of entries possible. IMO a good game is good no matter the specs. I think the community is diverse and everybody values different aspects of a game. Graphics is one, sound other, but originality is other and getting the best of the the good old MSX1 is another. We should let the creators freedom to choose whatever specs they feel confortable with and let the audience decide which game excites them more.

    Do you agree with our plans regarding the prizes and rewards for donations?
    Absolutely. I’d love to contribute. And I think it can spice things up.

    Should we once again assign expert jury members for each aspect of the development?
    I’d prefer only public voting. There could be awards for graphics, sound, etc… but these are very specs dependant, so I’m not that excited about that.

    Is there desire for a “popular vote”, meaning that the community can vote on their favorite game?
    For me its half of the fun. It has to be done the proper way, though, if we want it to work

    Could there be anything we could have missed and which you like to see about the contest?
    I may be totally off the track, but i’ve always seen this contest as the “academy awards” of the MSX community of that year.

    Anyway, thanks for your time and effort organizing this contest.

  • Ricardo Jurczyk Pinheiro

    My answers:
    – It’s a great idea to have two distinct categories.
    – I don’t think donations for prizes would be necessary, I’ll try to fund the contest sending some money to Paypal.
    – It’s mandatory to have expert jury members.
    – A “popular prize” is a great idea, but you should protect the voting system to be hacked, like someone who vote thousands of times.

    And we wish you Merry Christmas and a much better 2017.

  • santi

    One final question, can the same person submit more than one game? (I have a couple of ideas and can’t decide which to work on, so being able to submit both would be great! hahaha)

  • MSXdev Team Post author

    Dear people, we would like to thank everyone for their input!
    Your interest in the contest and your suggestions are highly appreciated and helped us formulate the rules and format into their final form, which can be read all about here:
    http://www.msxdev.org/msxdev17-rules/
    Subsequently, this thread is effectively closed as of now.
    Once again, this contest means nothing without the involvement of the community, so a big cheer to all of you who commented here, or on the MSX Resource Center, or on MSXBlog.es!

Comments are closed.